8 types of achievements are available until now:
Whoever trinkets first should get Blinded, and then you can focus DPS and kill the other. If it comes down to the 2 of you and the Warrior neither of you have any of your cooldowns, just stay cool. One of you lets the other get away to bandage while kiting/LOSing him. Then the other comes and peels while the other bandages.
]]>When Mage/Rogue team goes for the Warrior, the game is different, defensive stance and spell reflecting frostbolts are must when you’re in LoS of the mage. Your target is the rogue again, kite mage as much as possible. Don’t afraid to use the trinket to avoid a shatter combo.
]]>You will be able to use the same mounts that you currently use in Outland. There will be some sort of process to complete to be able to use the mount once a character hits level 77, but the exact details are undecided at this time. If you are referring to needing a large sum of gold to use them, sort of like a new tier of flying skill, that isn’t the current plan.
]]>The guide I used is available here, but I’m going to reveal some tips i used with NUMBERS.
First of all, i have started with 500 gold in my pocket, 3 primal nethers, 2 primal airs, 6 large prismatic shards, 5 living rubies, 8 talasites (I couldn’t sold them before) and enough free time.
I visited the Auction House of Stormwind and started buying every Living Ruby, Noble Topaz, Dawnstone i could find in normal prices. 40-55 for Living Rubies, 25-35 for Noble topazes and 15-25g for Dawnstones.
I cut Living Rubies to Teardrop Living Rubies and sold them for 95g each!
I cut Noble Topazes to Luminous and Inscribed Noble topaz and sold them for 55g each!
I cut Dawnstones to Gleaming and Smooth Dawnstones and sold them for 40g each!
I cut my banked Talasites to Steady Talasites and sold them for 20g each!
I sold my Primal Nethers for 80g each while before s4, their prices were like 25g!
Finally I sold my Large Prismatic Shards for 40g!
Also instead of playing my beloved arenas with my warrior friend, i was watching the Trade Channel. The demand of +15 resilience on chest had skyrocketed! Same for epic gems. I have bought every epic recipe from Shattered Sun Offensive fraction and I was selling cuts for 15g. To be continued … here!
Now I’m enjoying my first epic flying mount
I didn’t get bored to buy it and more important i learned how to avoid daily quests for my repairs and consumables!
Diablo 3 Cinematic
Diablo 3 Gameplay part 1
enjoy!
]]>It’s the first boss in Gruul’s Lair. It comes with 4 adds, Kiggler the Crazed (Shaman), Blindeye the Seer (Priest), Olm the Summoner (Warlock) and Krosh Firehand (Mage). Karazhan geared guild should not have a problem to kill Maulgar, it’s all about tactics and a correct pull.Maulgar’s Abilities
Maulgar under 50% Hit Points
Kiggler the Crazed
Blindeye the Seer
Olm the Summoner
Krosh Firehand
Setup
You need 1 Main Tank, 2 off tanks, 1 Mage with High Stamina or PVP gear, 2 Hunters or 1 Mookin, 1 Warlock, 6-7 healers and the rest mix dps depending your guild setup.
Strategy
The Main Tank takes Maulgar, the high stamina Mage takes the Kross Firehand, the hunters or the Moonkin takes Kiggler the Crazed, and the 2 off tanks the Priest and the Warlock.
The positioning must be done according to the image bellow. Missdirections will help for a correct pull. As you see in the image , the Mage and the Shaman are tanked where they start, but Maulgar and the Warlock+Priest must be tanked away from each other and from their starting position.The fight starts with a firebolt by the mage
Killing order is Priest - Warlock - Shaman - Mage - Maulgar
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Holy Paladin: 41/20/0
The basic talent build for a PVP holy palading with 20 points in Protection Tree for Stoicism and Improved Concentration Aura.
Resto Shaman: 0/9/52
A full resto build with Improved Ghost Wolf from the enhancement tree.
Arms Warrior: 35/23/3 or 33/28/0
Matchups
vs Rogue/Priest/Mage
Very difficult matchup as you can easily get CC’ed. Some basic points that may help:
vs Druid/Warlock/Hunter
Don’t play the outlast game with this setup. Early Bloodlust/Heroism, Judgement of Justice, and burst dps by Shaman and Paladin on their druid for a gib is the way to go.
vs Druid/Rogue/Warlock
Usually the rogue and warlock will just buy the druid time the entire fight. Gibbing the felhunter before the druid pops out is key. Bouncing back and forth b.w the warlock and druid while keeping snares on their rogue is important. Getting that druid to shift to bear with Judgement of Justice on him constantly will drop his mana quick. Landing every interrupt on the druid is extremely necessary too.
vs Melee Zerg
Possible teams are Druid/Rogue/Warrior and Druid/Retri Paladin/Warrior. Always go for the druid with Judgement of Justice Up. The shaman will be their target most of the time. Their team lacks on CC too, so you won’t have problems healing their target. This setup is basically why Shaman/Holy Paladin/Warrior can succeed in 3v3s.
]]>]]>Arena Season 4 has now officially begun, and players can immediately begin competing for the new Brutal Gladiator and Guardian PvP item sets. Players will now also be able to purchase Arena Season 2 items using the honor system. Please note that we have reset all Arena team and personal ratings, though players retain their Arena points and teams. The team and personal rating have simply been reset to the default 1500, allowing all teams to once again compete for top honors with a fresh start. Also, with the end of the third season, players on the top teams from each battlegroup will be receiving their end-of-season rewards approximately one week from today. These include Arena-specific titles that they can display proudly until the end of the new season, and, for the best of the best, an Armored Nether Drake.
It’s very important for players who feel that they may be eligible for the Arena-specific title and/or Armored Nether Drake to refrain from transferring their character to another realm between now and when these end-of-season rewards are physically awarded, otherwise they will become ineligible to receive either.
I will take as an example the Holy Paladin as it will be easier to justify it.
Brutal Gladiator’s Ornamented Gloves
1239 Armor (+98)
+60 Stamina (+16)
+33 Intellect (+4)
+33 Spell Critical Rating (+5)
+18 Resilience (+0)
+79 Healing / +27 Spell Damage (+9 / +3)
Increases critical effect chance of Flash of Light by 2%
Basically the +16 bonus on stamina is one of the greatest upgrade you can get with only one item and also it’s very easy to obtain them as they cost only 1125 and there is NO personal rating requirement!
Brutal Gladiator’s Ornamented Chestguard
1983 Armor (+158)
+67 Stamina (+9)
+42 Intellect (+5)
+42 Spell Critical Rating (+8)
+28 Resilience (+0)
+68 Healing / +23 Spell Damage (+13 / +4)



Socket Bonus: +4 Spell Critical
These chests will be an upgrade for both most PVE and PVP players. The item contains 3 sockets that it makes it very flexible item. You can add whatever you want to ballance your stats. The Socket Bonus is very important, as it’s not a Stamina/Resilience bonus, so you can’t surpass it. The Chest costs 1875, and there is a personal rating requirement of 1600. Maybe it’s not as easy as the last season, especially in the first days, but I’m sure most players will manage to get it.
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