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WoW Inn » 2.4.1 Version and blue posts
 

2.4.1 Version and blue posts

2.4.1 Patch Notes

Hunter

  • Tranquilizing Shot no longer incorrectly restricts use of other Hunter abilities in specific situations.

User Interface
Combat Log

  • Only the last 300 combat log entries are now stored.
  • Filter settings are now properly saved.
  • Changing zones will no longer reload the entire log

Bug Fixes

  • Fixed a sound engine error that was causing lock-ups on exit.
  • Fixed a shader error that was causing kernel panics on Mac PowerPCs.
  • Fixed a bug on Mac that was preventing the intro Cinematics from playing.

2008 WoW Arena Tournament

The 2008 World of Warcraft Arena Tournament has now officially begun. Players from around the world can compete on our special tournament realms using the new tournament format. We have leveled the playing field by allowing participants to choose and customize their character and equipment and team up with fellow players to clash in 3-vs.-3 Arena battles. For more information on the tournament, including how to register and participate, please visit our Arena Tournament information page. Good luck and good fight!

http://www.worldofwarcraft.com/pvp/tournament/index.xml
http://www.wow-europe.com/en/info/basics/arena/tournament/index.xml
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We are aware of the lag issues, including vendor, item purchase, zoneing lag, and spinning up arena matches, and are working with our operations team to find out what is causing the problem. Something with the live environment is causing the issues - something we didn’t see on the Tournament Test Realm.
Yes. We will most likely extend the practice window for a few days, at least.

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Tournament registration is not closed. We do not currently have a time at which it will be closed.

We do understand and share the frustration some express about not being able to participate, but unfortunately there are laws and regulations that prevent us from including all countries in contests and this kind of tournaments. The restrictions vary based on the exact contests and tournaments (luck factor and prize value being two key points), and while we try to adapt most contests and tournaments to include as many as possible, spanning all - or even most - European countries with these events is very tricky.

At the same time we do wish to have these events in Europe, and also not make them a significantly “lighter” version of those in other regions. We see this as “include as many as possible”, not an “everybody or nobody” scenario, and continually work to include as many countries as possible in each event.

Weapon sizes

“There were changes made to the Tauren weapons, while sheathed, to address issues where weapons would clip through the ground or the player model itself. The item size is reduced while sheathed so that they aren’t dragging through the ground, etc.

My own personal opinion is also so that the weapons in Lich King can be longer and/or more complex, but I wouldn’t take that as an official reason.

There is an issue though where the main hand will appear smaller than the off-hand while sheathed, which I would guess probably isn’t intended. We’re of course very aware that the visual representation of a player’s character is extremely important, and we attempt to make changes to it as infrequently as possible.”

“As the change was made to fulfill an artistic desire to reduce the amount of clipping the weapons exhibited while sheathed we have no plans to revert the change at this time.”

Hunter - Pet growl issues

First let me say that Growl and Charge interaction is not the same as it was in 2.3.3, this is being looked at separately by the developers. I’m specifically looking at the reports that other pets are not not holding aggro as well in 2.4 as they did in 2.3.3.

Second let me remind you all that threat meter add-ons are not an accurate tool for testing threat. We have internal tools that can display exact threat numbers but those functions are not available to mods in any way.

Third Growl does not appear in the combat log on the “self” filter by default. You must turn it on by selecting Spell Casting message types in the settings for that filter. You can always see Growl in the combat log if you use the “everything” filter.

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I have been able to verify by side by side comparison that Growl auto-casts consistently when turned on and that it is doing the exact same amount of threat in 2.4 as it did in 2.3.3.

I also did side by side testing of two identically geared and talented hunters (using a copy of a retail character that reported this problem) with identical fully skilled pets and compared threat.

I sent the pets to attack an unkillable target.
After the opening growl I turned on Auto-shot, and hit Arcane Shot.
I then chain cast arcane shot 9 more times as soon as it was off cooldown.
I then compared the threat of the pet and the hunter. Both were within 10% of each other.

I repeated this on 2.3.3 and 2.4 and the results were nearly identical.

I also repeated this test using Improved Hunters Mark (as I notice all the hunters reporting it have that talent) and the threat for both the pet and the hunter were higher but still within acceptable margins and aggro was not lost by the pet by the 10th arcane shot on 2.3.3 or 2.4.

There may be a bug with hunter pet aggro, but it is not caused by Growl. If anyone has more information or observations about threat they can post here and I’ll try to take a look at them.



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