It’s the 2nd boss in the Karazhan 10man raid. It needs around 20 minutes to get to him since you kill Attumen the Huntsman.
Abilities
Basic Melee: 1600–2500 on plate.
Immune to Taunt and Bleed effects.
Vanish: Vanishes without dropping aggro.
Garrote: A physical DoT applied to a random player character after Vanish. Deals 1000 damage […]
Filed under: Karazhan on February 19th, 2008 | No Comments »
All Healing & Protection classes should use this guide for Ogri’la prequest in order to pay easily their daily repairs, minor enchants & gems. When you finish the prequest you’ll have 4 daily quests that give you almost 50g.
You take the first quest named Speak with the Ogre from Grok in Lower City, located […]
Filed under: General, Gruul's Lair on February 18th, 2008 | No Comments »
The Holy Paladin/MM Hunter team is all about draining the mana of the opponent healer. Some very important things about each class before you start.
Hunter
The hunter must have the 11/41/9 built:
with Improve Revived Pet, and 30% faster pet with Bestial Swiftness from the Beast Mastery,
Improved Stings, Silencing shot, & Scatter Shot from Markmanship &
Improved Wing […]
Filed under: Arena, Hunter, PVP, Paladin on February 17th, 2008 | No Comments »
Akil’zon is an eagle avatar and it’s the 2nd easier boss in Zul’Aman. Most Karazhan farming guilds should kill him.
Abilities
Summon Amani Eagle - an ability to call forth Soaring Eagles which have Eagle Swoop.
Static Disruption (Nature) - deals 3500 damage to target and those within a close range of the target. After […]
Filed under: Zul'Aman on February 13th, 2008 | No Comments »
Yesterday I did a Zul’Aman run with my guild and i’ve been asked to make a loot list. It has great gear for my paladin and in combination with gear from Badge of Justice will make you ready for most bosses in Serpentshrine Cavern & Tempest Keep 25man raids. Also it’s very useful in high […]
Filed under: Paladin, Zul'Aman on February 12th, 2008 | No Comments »
It’s the first boss in the Zul’Aman Raid.
General Abilities
Tauntable
No Crushing Blows
Enrages after 10 minutes of pulling him. (Raid Warning: Berserker Rage)
Troll Abilities
Mangle: All bleed effects cause 100% additional damage.
Surge: An Attumen-like Charge ability, hits plate ~1500, hits cloth ~3500
Brutal Swipe: A cleave-like ability which does around 14k damage on […]
Filed under: Zul'Aman on February 11th, 2008 | 2 Comments »